Math-smart kids—that's what you will have if you use Singapore math! Asian students are famous for their mathematical prowess, and these are the books that they use to gain those skills. If you want your child to learn to think mathematically, not just be able to solve math problems, you will be pleased and surprised with how well your student progresses. The textbooks teach the concepts and the workbooks are designed to be done independently by your student, and are paperback, with happy, color illustrations—very kid friendly and activity based. We offer the U.S. edition (which has been minimally modified to teach American money and U.S. spellings). Test scores conclusively and repeatedly put Singapore Primary Mathematics in top rank in international tests! Singapore's genius is in a unique pattern of moving from hands-on demonstrations, to picture drawings (concrete examples with pictures) to the abstract (numbers and symbols) in a natural, easy-to-understand progression. This works! Students go right from Singapore level 6 into Saxon Algebra 1 with ease.
At the elementary grade level, Singapore Math includes two semesters of instruction per year, with a paperback textbook (non-consumable) plus a write-in workbook per semester. You may buy extra write-in workbooks for additional students, and share the textbook.
Placement Tests are available online to print at no charge here.
Each Primary Level Kit includes Textbook and Workbook A and B for that specific grade level.
Have 2 children working on Singapore Level 1? Save money by buying a 2nd Student Kit, which contains the consumable workbooks. These kits include only the workbooks A and B for any given level.
Complete Level Kits include textbook, workbook, and home instructor's guide A and B for that specific level, PLUS the corresponding answer key (except for level one, for which there is no Home Instructor's Guide). For example, the complete level 1 kit includes textbook, workbook, and home instructor's guide 1A, textbook, workbook, and home instructor's guide 1B, and the answer key for levels 1-3.
For more information, click on the textbook titles below.
I wish all curriculum choices were as easy as this! Saxon has proven to have the best mathematics text available today. Every school in the U.S. that has used them has raised college board scores 20% and has tripled Calculus enrollment, has doubled Physics enrollment and has reduced the number of kids on the slow track by over 50%. The reason? Normal math books introduce a new concept with each chapter, then drop that topic as the next chapter goes on to something new. This week, it's multiplication; next week it is fractions, and I can't remember multiplication! In Saxon books, the concepts are practiced daily, over and over, until they are fully automatic and math becomes easier and more enjoyable.
For more information regarding the Saxon Math Program (getting started, which books are essential, placing your child in the correct book, etc.), click here.
Placement test available FREE online at www.homeschooling.net/saxontests/. When your student scores 85% or better on the test, he is ready for that Saxon textbook level. For example, if your student takes the Algebra 1/2 test and scores 90%, then he is ready to begin the Algebra 1/2 textbook.
Here's what each grade has to offer:
Primary Grades 1 - 3: Complete kit contains paperback consumable Student Workbooks (part 1 & 2), Fact Cards, Teacher Manual & Meeting Book.
Two big Student Workbooks contain worksheet pages, giving practice and problems for the day's concept and are the core of the program. Fact Cards are flashcards used to drill the basic math facts. (I prefer Math-it for this purpose, as it gives children a way to figure out the math facts.) Homeschool Teacher's Manual contains 130-140 lessons with step-by-step scripts and instructions and is spiral-bound to lie flat when open. Approx. 700 to 850 pages. Meeting Book is used for the daily opening exercise and provides a fun way to teach the days, years and dates.
Middle Grades 4 - 8: Complete kit contains paperback non-consumable Textbook, Tests and Worksheets, and a Solutions Manual.
Customized for homeschoolers, this 2-color textbook contains 120 lessons and 12 investigations. Approx. 630 pages. There are no answers in the back of the book. A separate consumable workbook contains worksheets, facts practice and tests for one year. Solutions Manual has full step-by-step solutions to all lessons and tests.
If you are using Saxon, this kit is essential. 450 objects and counting games for "hands-on" learning teach the concepts and make math much more interesting by providing concrete examples. Kit contains all you will need to teach Saxon math from kindergarten right up through the third grade. Includes a student clock, teddy bear counters, color tiles, dominoes, geoboard, 100 number chart, and much more (see list below). All neatly fits in the convenient storage container.
For a complete list of everything included in this kit, click here, or below.
Louisa used to hate math. Then we discovered The Life of Fred and now she LOVES math! I was highly suspicious as I listened to Louisa laugh through her math lessons and totally enjoy doing them. I was stunned to watch her go straight for math when she started her homeschool work each morning. I picked up the book and read an outlandish story about a miniature boy named Fred and all his adventures. I couldn't imagine she was really learning math, so I asked her to tell me what she had learned so far in the 16 lessons she had completed. She quickly jotted down this list for me:
infinite sets
natural numbers
integers
set notation
ratios
coefficients . . . (need I go on?)
I was impressed to say the least! How could a girl who hates math actually be enjoying Algebra and really learning the terminology as well as how to do the operations? I contacted Stan Schmidt, the author of the Life of Fred, and a retired college math professor of 28 years whose self-proclaimed mission is to help kids love math. I asked him, "How do I know a student who does Life of Fred will retain it?," to which he replied, "How much of your school algebra did you retain?" Ouch!
The idea behind Life of Fred is that if students have an enjoyable experience and have fun doing their math, they will remember it and use it and have a good taste in their math about the whole subject. The sub-title on each of his math books is "As Serious As it Needs to Be". And that is just the point: math doesn't need to be horrid and dry. This is math—just as serious as it needs to be—and I can tell you from Louisa's smiles and chuckles, that's not very serious at all!
As a bonus, these books are very low priced compared to any other math books on the market. (Compare to Saxon at $50-70)
If you have a creative child who is languishing on traditional math programs, try Life of Fred!
Math, As Serious As it Needs to Be!
If you know your math facts (addition and multiplication) and you can read well, then the next step is to get to know Fred!
Beware: This is not a traditional math book. This is a child-directed course. The student reads the adventure story, does the math problems that occur as a natural part of the story, and checks their answers (the solutions are right there for the looking.) And learns to love math in the process! You will not get the detailed formula explanations that you get in a traditional math book. I am still amazed that kids can read the story and learn the concepts, but they do!
NEW! Life of Fred math books for elementary grades! Order yours now!
Numbers that Add to 7, Circles, Ellipses, Reading 6:00 on a Clock, 5 + ? = 7, Days of the Week, Leap Years, Spelling February, Dressing for Cold Weather, 15 Degrees Below Zero (-15o), Deciduous Trees, Deciduous Teeth, Counting by Fives, 3x + 4x = 7x, Archimedes 287 B.C. Wrote The Sand Reckoner and Got Killed Being Rude, ante meridiem (a.m.), Donner and Blitz in German, One Million, Euclid Wrote The Elements, Squares, Pacific and Atlantic Oceans, Whales Are Not Fish, The "There Are Zero . . ." Game, Sets, the Popularity of Zero, Why Boats Are Cheaper to Rent in the Winter, Triangles, Herbivores and Carnavores, the Colors of the Rainbow, a King in Checkmate, the Story of the Titanic, <> (not equal), x + 4 = 7, One Thousand, Counting by Hundreds, Reading 3:05 on a Clock, Rectangles. Hardcover, 128 pages.
One Yard = 3 Feet, Numbers that Add to 9, Counting by twos, Reading 5:10 on a Clock, Facts about Butterflies, Chrysalis vs. Cocoon, Braces, Parentheses and Brackets, Christina Rossetti, Sheet Music for "But Not Alone," Domenico Fetti's Archimedes Thoughtful, Exclamation Points, Bad Things about Sugar, One Good Thing about Sugar, Marvin Stone's Invention of the Paper Straw 1888, Orion's Belt, Betelgeuse, Why Not Every Three Stars Can Make a Triangle, Collinear, Reading 5:55 on a Clock, Book Signings, Why You Can Not Walk In a Room, Deliberate vs. Inadvertent, How to Say Toenail in German, Ordinal Numbers, Yurts, Half Past Six, a Nubula is Not a Star, Light Years, the Alphabet Game, a Dozen, Perpendicular, p.m. (post meridiem), Syncope, Sheet Music for "The Crash of the Bell Tower," Quotation Marks inside of Quotation Marks, A Baker's Dozen, Spine of a Book, Naissance, Lie vs. Lay, Whole Numbers, Cardinal Numbers, Trillion, Quadrillion and Quintillion, Aleph-null, Kingie's Brothers, States that Begin with the Letter M, ()(), Saying Thank You, Virgil's Aeneid, History of Pizza, How to Set a Table. Hardcover, 128 pages.
Ursa Major (Big Bear), Commutative, Asterism, Vowels, Cardinality of a Set, Loud Talkers, Hiring Freeze, One Quarter, Numerals vs. Numbers, Counting by Threes, Hoodwinked, Finding Patterns, Sheet Music for "Happy", Four Basic Emotions, Right Angles, Quarter and Half Notes, Obligate Carnivores, Adjectives and Verbs, Carbohydrates, a Quarter to Three, the Mariana Trench, 5280 Feet in a Mile, Ferdinand Magellan's Trip, What Pacific Means, Bacteria, Rabies in 300 B.C., Treating Cat Scratches, Capital Letters Start Sentences, Five Vowel Words: Mat, Met, Mit, Mot, Mut, Twenty-Two English Words That Don't Contain a Vowel: By, Cry, . . . , Tryst, and Why, Numbers Expressed as Hundreds, Tens and Ones, Sexagesimal and Decimal Systems, Numbers that Add to 13, Morse Code, Four Major Oceans of the World, Centuries, Centenarians, and Centurions, Homonyms, Square Feet, Prepositional Phrases, 71 English Prepositions, Volume, One Meter, the Three Countries of the World that Don't Primarily Use the Metric System. What Mathematicians Do, Prime Numbers, Less Than (<). Hardcover, 128 pages.
Life of Fred: Dogs The fourth book in the Life of Fred Elementary Series
One Million, Our Place in the Dance of Life, pi, the Game of Doubles, Fortnight, Digits in a Number, Two Dimes = 20 Cents, New Words in English, Anachronism, Middle English, Old English, Doubling 1 2 4 up to 1,267,650,600,228,229,401,496,703,205,376 (which is 100 doubles), 7 - z = 4, Making Choices in Life, Daniel Defoe's Robinson Crusoe, Morse Code from A-Z, Functions, the Function Party Game, One Billion, Finding Patterns, What Can Cause Unclear Thinking, Rhyme Schemes, Tennyson's In Memoriam, Eyes Adjusting to Bright Light, Consecutive Even Numbers, ATM Cards, Numbers that Add to 15, Guessing Functions, Right Angles, Rectangles, Constant Functions, Buying Books, One Day Without Reading, Sheet Music for "Borrowed Books", Beautiful Handwriting, Numbers that Add to 17, Macronutrients, the Eight Planets, Seven Wonders of the Ancient World, Different Ways to Pick Out a Book to Read, Bar Graphs, Different Jobs You Might Choose, Adopting a Dog, Idioms, Spendthrifts, Adding two- and three-digit numbers, Art in Advertising, Carrying the One in Addition, Female and Male, Apartment Leases, Isotopes of Hydrogen, the Chemical Elements, Dog Games. Hardcover, 128 pages.
The fifth book in the Life of Fred Elementary Series
Dangling participles, Concurrent Lines, Christina Rossetti's "A Chill," Dealing with Troubles, Parallel Lines, Trapezoids, Right Angles, Facing Things You Don't Want to Do, Functions, Rhombuses, Constant Functions, Tripoli, Eritrea, Median Average, Writing Larger Numbers with Commas, Using Logarithms to Solve 2x = 5, Birdie Rule for Logarithms, Finding Approximate values for log 5 on a Calculator, Bar Graphs, Math Poems, >, Couplets in Poetry, Strait does not mean Straight, Judging People by their Size, If Fred Were an Author, Numbers that Add to 8, 10, and 12, Population of the Earth, State Income Tax Rates as Percents, Definition of Polka Dots, Parallelograms, Rows and Columns of a Matrix, the Four Kinds of Sentences: Declarative, Interrogative, Imperative, and Exclamation, Pronouns, Quarter of an Hour, Importance of Seat Belts, Small, Medium, and Large Mistakes, Busted vs. Broken, Half Dozen, Gibbous Moons, Dusk, Two Kinds of Knowledge Errors, Firearm Safety, Symptoms of Hypothermia, Voluntary and Involuntary Actions of the Body, Lorentz Contraction, International Date Line, Treatment of Hypothermia, the Addition Game Using Playing Cards, Alright Is Not a Word, Playing Guess-A-Function, Six Examples of Functions: Add, Subtract, Multiply, Divide, Tangent, and Derivative, One Way to Feel Lonely, What It Means to Matriculate.
The sixth book in the Life of Fred Elementary Series
Why Many Dolls Have a Vacant Stare, Adding to 14, Litotes, Googol, Three Things in Order to be Great, Oxymorons, Percents, Adding to 16, Rows of a Matrix, Median Average, Collective Nouns, Union of Sets, All of Mathematics Generated by the Empty Set, Proof that the Set of Everything (the Universal Set) Cannot Exist, Cardinality of a Set, Cock-a-doodle-doo in Four Languages, Collinear Points, Numbers vs. Numerals, Borrowing One in Subtraction, Circumference of the World, What Iniquitous Means, the Second Sound Recording Ever Made, the Proof that Every Number is Interesting, Definition of Function, Domain, and Codomain, Flour Fights Are Fun, Rhetorical Questions, the Game of Questions, Caesura, Radius and Ulna, Humerus vs. Humorous, Dollars in Different Denominations.
The seventh book in the Life of Fred Elementary Series
Tulip Mania, Drawing Things to Scale, Digits in a Number, Similes, Being Pardoned Before Being Tried in 1974, What Is Rarely on a Doll's Christmas List, the Whole Point of Math, Don't Wave Your Money Around, the Advanced Form of the Game of Which of These Is Not Like the Others, Keeping Your Word, Picking Your Friends and Your Spouse, Polygons, Sequences, a Crocodile Smile, What to Remember If You Smoke, Comparative Forms of Adjectives, Superlative Forms of Adjectives, a Waning Moon, People's Life Goals Are Different than Fish's Life Goals, Definition of an Acre, What Gets Venerated, Meters vs. Yards, Four Countries That Are Nations of Immigrants, Kilograms vs. Pounds, How to Deal with a Duck Who Never Tells the Truth, Lacrimal Glands, Area of a Rectangle, Living in a City vs. Living in the Country, Volume of a Fish Tank, Cubic Feet into Gallons, Gallons of Water into Pounds, Multiplying by Ten, Hundred, and Thousand, One Ton = 2000 lbs., Anthropomorphizing Fish, Plastic Aquarium Plants Don't Die, Decimal Point, Estimating Sums, Drawbacks to 180-gallon Fish Tanks, Physical Work vs. Mental Work, Tragedy of the Commons, a Fish in a Tank vs. Coalback in Jail, Talking to Your Goldfish, Kingie's Favorite Composers, Practicing the Metric System with Dental Floss, Purchasing Foreign Products, Bar Graphs, Protein and Calcium for Growth.
The eighth book in the Life of Fred Elementary Series
A Real Education Is Both Broad and Deep, Thirty-six Shades of Blue, Commutative Law of Multiplication, Closed Under Addition, Having a Job that Matters, Quarter of an Hour, Cardinal Numbers, Developing Character, Time Zones in the U.S., d = rt, the Milky Way, One Trillion, Exponents, Protons in the Observable Universe, Atoms, Periodic Table of the Elements, Varieties of Houses, 1 + 1 , Is This a Function?, Bragging, Mysteries in Life, Long Division, Fractions, Remainders, Dividing 56382 by 3, Hip Fractures, Changing 82614 feet into Yards, Three Reasons to Learn Long Division (Even Though Calculators Exist), 36 Quarters Equals How Many Dollars?, the Four Times Table, a Disadvantage to Being Married to a Calculator, Why English Teachers Have It Rougher Than Math Teachers, What Happens When You Squeeze Your Toothpaste Tube Four Times Harder Than Normal, Reading Graham Greene's The Heart of the Matter in German, the Guess-a-Function Game, a Balance in Life, Four Answers to Where Honey Comes From, Four Answers to Where Do Bees Live, Hexagons and Octagons, Why Bees Don't Make Honeycombs in the Shape of Squares, Smelting Iron Ore, What You Add to Iron to Make Steel, Buying Flash Cards vs. Making Them, How Far the Netherlands Is from Holland, Becoming an Apiarist, Farther vs. Further, Checklist for Starting a Business, Penciling out a Proposed Business, the Big Question in Arithmetic--Do I Add, Subtract, Multiply, or Divide?, Why Not to Become a Typewriter Manufacturer, the Drawbacks to Ignoring Reality, Why Fred Can't Get a Credit Card, Looking Back at Mistakes We Have Made in Life, Division by Two-digit Numbers, the Past Tense of mimic, 7xyz + 8xyz, What Magic Really Means, Slope of a Line.
The eighth book in the Life of Fred Elementary Series
One Use of Poetry, The Big Question in Arithmetic, Stationery vs. Stationary, Multiplying Two-digit Numbers, a Pound of Hamburger Weighs More Than a Pound of Gold, the Last Ten Multiplication Facts, How to Remember 7 8 = 56, Sigma Notation, Bibelots, Subtracting 12 oz. from 15 lbs., Forestland in the United States, Hyperbole, Bar Graphs, Ordered Pairs, Business Letters vs. Personal Letters, Capitalization in Closing Salutations, Elapsed Time, First and Second Coordinates, Using Honey Cards, Why Algebra Does Not Use the Times Sign ( ), How to Polish Leather Shoes, Maps as Seen by Artists, War Historians, Mathematicians, Lovers of Cheese, and Literature Historians, a Poetical Meaning for "the Land of Milk and Honey," Endoplasmic Reticulum, Finding Cyprus on a Map, the Cardinality of the Set of All Ice Cream Flavors that Begin with the Letter Alpha, Implicit vs. Explicit, the Two Major Countries on the Iberian Peninsula, Why You Can't Find an Ibex in Kansas, Minutes and Hours in the Metric System, How to Have Ice in the Summer in Kansas in 1843, Improper Use of Seat Belts, Plotting Points on a Graph, Why You Shouldn't Park on the Sidewalk, Michelangelo di Lodovico Buonarroti Simoni's Painting, Perimeter, the One Reason for Mathematics, When Eating Ice Cream Can Be Torture, Irony, Hooke's Law, Slope of a Line, Estimating Using Graphs, Changing the Scale on a Graph, Counting Back Change, Liberty vs. Freedom, the Commutativity of Set Union, Less Than (<) and Greater Than (>), Homogenized Milk, Why Use Soap, Cryogenics, What You Can Do If You Have Tons of Casual Cash (the answer: buy graph paper), Joe's Stomach Has Only Finite Capacity, Why Brass Braces Are Better Than Regular Braces, Area of a Rectangle.
The ninth book in the Life of Fred Elementary Series
Little Babies Can't Fritter Away Their Time, Finding One-third of a Number, Using Fisher's Exact test, When the Possessive Case Is Indicated with Just an Apostrophe and No s, Prime Numbers, Fibonacci Numbers, Nouns, Fred's Seven-word Speech, the Use of Segues, Can Dolls Grow Up?, Casting Out Nines, Seven to the One-thousandth Power in Three Steps, What Cows Don't Think About, a Great Way to Rot Your Teeth, Intersection of Sets, Commutativity of Intersection, the Probability that Fred Will See Betelgeuse Become a Super Nova (the answer: one chance in ten thousand), Why Education Is So Important, Fever vs. Femur, Carburetors, Litotes, One Way to Avoid Evil, Decimal Points, Adding Decimals, Logs, Volume of a Box, Outline of the Plot of the First Three Acts of A Midsummer Night's Dream, English Major vs. Math Major, Resumes, the Pinocchio Paradox, What Is a Tinker, Median Averages, Mean Averages, the Fad that Began March 3, 1939, Fifty Basic Survival Skills, Exponents, Set Subtraction, Reducing Fractions, Milli- and Kilo-, Monophagous and Monostich, Epigraphs, Tally Marks, Pie Charts, Five Things Your Income Depends On, the Biggest Happiness Killer, Mode Average, Subtracting Three Inches from Three Miles, Incisors, How to Prove You Are Not a Duck.
Begin when Math-it or the addition and multiplication facts, plus long division have been mastered—about 5th grade.
Contents: Less Than, Billion, Cardinal and Ordinal Numbers, Diameter and Radius, Savings and Expenses, Definition of a Fraction, Sectors, Comparing Fractions, Reducing Fractions, Adding and Subtracting Fractions, Common Denominators, Roman Numerals, Least Common Multiples, Improper Fractions, Lines of Symmetry, Division by Zero, Circumference, Multiplying Mixed Numbers, Commutative Law, Canceling, Definition of a Function, Area, Unit Analysis, Division of Fractions.
Contents: Number Systems, Adding and Subtracting Decimals, Multiplying by Ten, Functions and Inverse Functions, Pi, Multiplying Decimals, Whole Numbers, Squaring a Number, Subtracting Mixed Units, Sets and Subsets, Union and Intersection of Sets, Rules of Divisibility, Division of Decimals, Repeating Decimals, Bar Graphs, Prime and Composite Numbers, Consecutive Numbers, the Goldbach Conjecture, Area of a Circle, Dollars vs. Cents, Pie Charts, Conversion between Percents/ Fractions/ Decimals, 40% of 15, 30% off, Distance Equals Rate Times Time, 15% more, Area of a Triangle, Square Roots, Area of a Parallelogram, 13 Is What Percent of 52, Ratio, Ordered Pairs, Graphing, Negative Numbers, Elapsed Time, Probability.
Mastering math facts is so important, but how? Rote memory can be very challenging for some children. This unique workbook approaches math facts with memory clues. Numbers with straight lines (7, 11, etc.) and numbers with curved lines (3, 6, etc.) have different sums that your child can easily learn to identify! For those children who enjoy workbooks, this "how-to-remember" approach will be worth its price many times over! Paperback, 236 pages. For ages 6 until mastered!
We've had fun with this hands-on approach to enjoying math with lively activities and games. This book is especially good if your child "hates" math or is intimidated by it. Chapters begin with early math skills (counting, coins, odd/even, etc.) and advanced word problems, logical reasoning, measurement, geometry, spatial thinking, probability, statistics, calculators, estimation, arithmetic and more. Each activity begins with "Why?" and follows with "How?" so you know both how to play the game and what math concepts are learned. Some gameboards and activities are included that you will want to photocopy (although we have "played" right on the actual book page). Parents don't have to have any math aptitude to use this book! Paperback, 319 pages, for ages 5 to 12 years.
Ta-dah! Here is the BEST thing ever invented for learning math facts! Instead of teaching your child to memorize math facts, teach him how to figure them out and he will never "forget"! For example: learning the "9 times" is easy when you realize that every answer is two digits that add up to 9: 4 x 9 = 36. The digits 3 + 6 = 9. The first digit of the answer (3) is easy to figure out because it is just a count back one (from 4 to 3). Games include Add-it, Double-it, Half-it and Times-it, plus a teacher-friendly, illustrated manual. I don't know how any teacher gets along without it. (Take my advice and laminate the game boards and cards before you wear them out like I did.) Highly recommended!
You never forget what you sing, so why not memorize those elusive multiplication facts! Learn all the times tables 2 through 12 with this easy sing-along CD. Echo style songs are repeated for you to sing in the answer. Many different styles of music, but no rock. Comes with a large times table poster.
Cuisenaire Rods are a favorite math manipulative as math models can be made to help you "see" every math concept. This kit of 155 sturdy plastic rods comes in a self-sorting tray (thank goodness!) and holds enough rods for 3 children to use at the same time. Helpful poster shows how to use the rods to teach all the basic skills (addition, subtraction, fractions, etc.) from kindergarten up. 80-page teacher's manual goes through step-by-step introduction for addition, subtraction, multiplication and division with the rods. 50 large activity cards cover preschool introductory game activities through junior high math concepts. A fun way to play around with math, as well as a serious manipulative to help young ones understand skills taught in math textbooks.
I've been waiting a decade for these! I am so glad that our favorite Cuisenaire rods have finally been made to snap together and show unit increments on one side of the rods. Now it is extra easy for children to work with rods and understand the principles of addition and subtraction by adding or removing units. 74 rods come in a storage tray for use with 2 to 3 children.
My children love this fun way to practice their facts! Solve the problem by guiding the string to each answer. When you have finished, turn the board over. The string will cover the lines on the back of the board for instant correction. A motivating alternative to flashcards that children can do and correct all on their own. Each set includes ten plastic wrap-ups.
Muggins really helps you to think fast, do mathematical figuring in your head, and consider many possibilities—all great skills! A tactile delight with its 1" thick hardwood board with holes and grooves and its brightly colored glass marbles, this is a well-made, sturdy game—a good investment that will last long after all the cardboard games in their deflatable boxes have bit the dust. The object of the game is to get your marbles into a row before the other players do the same. Roll 3 dice and add, subtract, multiply, or divide the dice numbers. Then pop your marble into the hole that corresponds with your answer. Many answers are possible for each roll of the dice. Young children will like using the standard dice. A 12-sided die makes it even more challenging for older players. Because chance enters in with the roll of the dice, even the youngest player, not just the smartest, can be the winner. Recommended for ages 9-adult.
Bonus! Knock-Out Game on reverse side of the wooden board!
I am sure that I am not the only one who has experienced having a teenage clerk stumble through trying to count back change. This is a needed skill, and one that children don't just absorb from daily dealings. This game was my daughter's favorite, but as I played it with her, I realized there is far more here than I bargained for. Presto Change-O will teach your children how to make change, how to count change back, how to be comfortable using the right coins and bills while making purchases, and how to figure out if they are given the right change back. Rather than just being a "luck" game, children get ahead by being able to handle their money well and make change accurately. Includes full-color playing board, play cash and coins, dice, and playing pieces. If you have an ample supply, using real money would make it even more educational. This is a fun, ingenious, educational game that I highly recommend! Ages 6 and up.
Roll the dice and name your price! Shop for everything from skateboards to ice cream cones. Take turns purchasing, adding up prices, and making change. The first player to fill his shopping cart wins. Kids roll three dice and determine how much they will spend or earn by the way they read the dice. If I throw a 2, 5, and 9, and if I am buying, I'll want to call that $2.59, the lowest possible price. But, if I am selling, I want to call it $9.52. This calls for some strategy skills. Unlike a lot of shopping games directed to girls in malls, this is a gender-free game where the accent is on the math. Includes game board, coins, bills, calculator, and lots of shopping fun. 1 "AA" battery required for calculator. 3 skill levels, 2 to 4 players, ages 5 to 9+.
Kids beg to play Over and Out, a very easy and fun card game in which you add or subtract card numbers, trying to stay under the "tip top" card number, such as 33 or 55. Strategy cards add a twist to make this one very fun educational game! Ages 7 through adult, for 2 to 8 players.
Jumbo Foam Operations Signs Dice (set of 2 dice) 26% Off
Large 2-inch dice are fun to roll, quiet and spongy to handle. Operations signs for add, subtract, multiply and divide are marked on the dice surfaces. Roll with some regular dice and do the problem. A fun way to do math practice!
How do you drill a 5-year-old? Fun is the only thing that seems to work happily in my homeschool. This clever game will have your children eagerly doing their math addition and subtraction facts. The game board looks like a swamp with alligators swimming nearby. Players move around the board by doing simple math problems to find out the number of spaces to move ahead. Named as one of the best educational games of the year because it is easy to play and it holds a child's attention well. The game includes a dash of luck, so children can actually beat Mom and Dad. For ages 5 and up, two to four players.
Why read cereal boxes?. . . when you could be learning the planets, the periodic table, the systems of the human body or the states and their capitals? These colorful, wipe-off placemats are a favorite. Since it seems that my children spend most of their time eating, perhaps this is the right place for study! Standard placemat size: 12" x 18". Placemats feature full color front; the reverse side is the same picture outlined in black and white so your child can color or write in the information on the write-on, wipe-off surface.
Geoboards teach all sorts of geometric concepts (such as shapes, polygons, angles, area, perimeter, and fractions), but I must confess why I really like them: they keep preschoolers happy for a long session! There is definitely something exciting about stretching colorful rubber bands and hooking them on the pegs to create shapes and designs. This geoboard has an 11" x 11" peg configuration, making it possible to create lots of intricate designs. I keep our geoboard in my bag that goes to church with us, as they are remarkable for keeping preschoolers occupied for the entire meeting! (Quiet = reverent, I hope).
Tangrams are an ancient Chinese puzzle consisting of seven geometrical pieces that fit together in different ways to form thousands of designs. These magnetic tangram pieces will stick to any magnetic surface (tin cookie sheet, fridge front, or our magnet board) and stay right where you put them! Even 3 year olds love this! See if you can make the figures shown in the illustration (left) or go online for more designs to make. Great fun and thinking power for all ages up through adult. One set, 7 pieces, tangram only, no instructions. Color of set varies.
These tangrams will stay just where young fingers place them! Just lay a puzzle card on top of the magnet board, and then enjoy the mental challenge of arranging the tangrams to fit the outlined objects or animals. Kit includes one set of magnetic tangrams plus 24 tangram puzzle cards (in varying difficulty), along with a magnet board. Great learning fun for ages 3 to adult.
Smooth, classic hardwood blocks come in 6 brightly colored shapes. These feel good to handle and are easy to work with, as they are heavier than plastic and stay on your pattern cards. Many children can "play" pattern blocks at the same time with this large set. 250 polished wooden blocks come in a plastic storage bucket with teacher's guide.
Children match the shapes of the pattern blocks to cover the outline of the block on the pattern card. "Doing pattern blocks" is challenging and excellent for developing pre-reading skills, shape recognition, symmetry, fine motor skills, and self-confidence! 64-page paperback book has an actual- sized pattern block picture outline in black and white on each page. I prefer to slice the binding off the book to end up with a big stack of pattern pages that lay flat. All levels of difficulty included, for children ages 3-12 years.
Oh, what a great product! Magnetic backed foam pattern blocks won't shift while children place them. Use a Magnet Board (or a cookie sheet) as a work surface, lay a Patternables page on top, and the magnetic blocks will stick right on the puzzle page! A very fun way to enjoy pattern blocks! 200 standard sized pattern blocks.
Oh, what a great product! Magnetic backed foam pattern blocks won't shift while children place them. Lay a Patternables page on top of the white magnet board, and the magnetic pattern blocks will stick right on the puzzle page! A very fun way to enjoy pattern blocks! Set includes 200 standard sized magnetic pattern blocks, magnetic playboard, and the Patternables book.
Oh, what a great product! Magnetic backed foam pattern blocks won't shift while children place them. Use a Magnet Board (or a cookie sheet) as a work surface, lay a Patternables page on top, and the magnetic blocks will stick right on the puzzle page! A very fun way to enjoy pattern blocks! 200 standard sized pattern blocks.
Add a little zip to learning those math facts with these fun games. Addition Games features 4 different cardboard gameboards, each with a unique theme. The easiest game is with a car race for learning the sums of 5, 6, 7 and 8. Draw a card, identify the answer to discover what space to move to. Games increase in difficulty to sums of 20. Multiplication Games practices all the multiplications facts with 4 games of increasing difficulty. A fun way to drill those math facts! For two to four players. Ages 5 and up.
Here's an excellent math teaching tool that the children love. Practice your addition, subtraction, multiplication and division facts on 8 skill levels, keeping time on your performance so you can race to a better score. Lights and sounds give instant feedback. Adding games are included too, along with a full function calculator mode too. 2 AAA batteries required. For 6-10 years. For older children, choose the Math Shark. What a fun way to excel in math facts!
There's a picture hidden on each page of Calc-u-Draw and the only way to discover it is to work the math problems, mark the numbered dots of each answer and connect the dots to make the picture! My kids think this is very fun! Great to use when you need a break from daily textbook work. Ages 6 to 9 years.
In Calc-u-Color, doing math problems results in a mystery picture being exposed problem-by-problem as you color the space the right color of the answer. Great educational fun! (sample problems: 60 - 3, 40 + 14, 13 + 10, 40 - 5, etc.) Ages 6 to 9 years.
What makes this program so incredibly popular?! I wanted to find out, so I installed it on my computer and let my kids try it out. I could hear Ammon (then 7 yrs.) at the computer making racing car sounds with his mouth and getting quite excited. Why? Because he was beating his own previous scores at "multiplying by 9's"! Well, I was instantly sold! I haven't seen anything generate so much enthusiasm for mastering basic math!
The game is very simple: you race smoking dragster cars or beautiful wild horses by answering math problems. The game paces itself to your student's responses, and competing cars only race as fast as his own previous scores, so winning is really just improving day by day. This is a good one, and my children will work at their math on their own just for fun! Covers whole numbers, fractions, decimals, percents, integers, equations, estimation, plus math tricks. Cross Section gives you a sampling of all grades. Graded CD's go into greater depth on each subject. Requirements-PC: 384K min, Windows 98-Windows 7. Mac system 7.01 min, 8 MB Ram.